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Name Modified Size InfoDownloads / Week
Parent folder
RenderPilot-1.4.1-portable.zip 2026-07-03 9.4 MB
latest.json 2026-07-03 2.5 kB
RenderPilot_1.4.1_x64-setup.exe.sig 2026-07-03 424 Bytes
RenderPilot_1.4.1_x64-setup.exe 2026-07-03 6.6 MB
README.md 2026-07-03 1.2 kB
RenderPilot v1.4.1 source code.tar.gz 2026-07-03 1.3 MB
RenderPilot v1.4.1 source code.zip 2026-07-03 1.9 MB
Totals: 7 Items   19.2 MB 0

[1.4.1] - 2026-07-03

Fixed

  • Game Details → RenoDX: Fixed installation failing outright for certain games that share a universal, engine-wide add-on instead of having their own.
  • Game Details → RenoDX: Updating no longer shows a warning written for replacing the ReShade host, or leaves behind an unnecessary backup file, when only the add-on itself has a new version.
  • Game Details → RenoDX: Uninstalling no longer restores ReShade.ini to its pre-install snapshot — which could silently discard any ReShade settings changed after installing RenoDX — and instead removes only the keys RenoDX itself added.
  • Game Details → RenoDX: A ReShade installation that's actually a different, compatible build (such as GShade) is now clearly recognized and left alone — RenderPilot won't offer to install, repair, or update it.

Changed (Refactoring & Maintenance)

  • RenoDX engine: Every in-place file replacement (add-on, host, DLSS-Fix) now rolls back to its previous bytes if a later step in the same operation fails, and the custom-build recognition check now lives at a single shared resolution point instead of being re-implemented per call site.
Source: README.md, updated 2026-07-03