NEWS: now gnu-ized, get it from:
http://sourceforge.net/projects/rayshade/
Rayshade is a 1990's raytracer, a great one back then. It has value in support of existing software and raytrace scene files, which ranges from legacy files to existing CAD software that can export 3D scenes Rayshade can build a scene for.
Files Section has a patch allowing Rayshade to build in Linux more fully / less errors than the tiny redhat patch that can be found.
The Utah Raster Toolkit is a "depends" - it needs to be installed before Rayshade builds so images can become viewable format.
http://sourceforge.net/projects/rayshade/
http://sourceforge.net/projects/rayshade-math/
http://sourceforge.net/projects/utahrastertoolkit/
NOTE: Rayshade is unmaintained so no longer competitive to povray. And neither are competitive to RADIANCE. But see homepage or examples; Rayshade has good sides: great documentation and easier radiance style file format: but no GUI for design.
Features
- NOW gnu-ized (automake) (no linux patch needed)
- see also:
- http://sourceforge.net/projects/rayshade/
- http://sourceforge.net/projects/utahrastertoolkit/
- http://sourceforge.net/projects/rayshade-math/
- http://www.graphics.stanford.edu/~cek/rayshade/rayshade.html
- ftp://graphics.stanford.edu/pub/rayshade
- ftp://graphics.stanford.edu/pub/Graphics/URT