raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and Epic Games. raylib supports multiple target platforms, it has been tested in the following platforms but, technically, any platform that supports C language and OpenGL graphics is valid for raylib or can be very easily ported to. raylib can be combined with several extra libraries for additional functionality, some of those libraries are already used internally while others are provided for user integration, most of these libraries are single-file header-only with no external dependencies.

Features

  • You can use raylib in multiple languages (more than 50!)
  • raylib is the base technology for raylib technologies tools!
  • Several multiplatform portable standalone user-friendly tools have been developed using raylib and raygui
  • NO external dependencies, all required libraries included with raylib
  • Written in plain C code (C99) in PascalCase/camelCase notation
  • Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)

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License

zlib/libpng License

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Additional Project Details

Operating Systems

Linux, Android, Apple iPhone, Mac, Windows

Programming Language

C

Related Categories

C Libraries, C Game Development Frameworks

Registered

2021-09-02