| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| Readme.txt | 2013-10-06 | 3.0 kB | |
| raceintospace-data-1.0.tar.gz | 2012-04-11 | 61.8 MB | |
| raceintospace-1.0release-1.i386.rpm | 2011-08-11 | 58.2 MB | |
| raceintospace-1.0.0.exe | 2011-07-31 | 58.7 MB | |
| Race_Into_Space_1.0.0.270.dmg | 2011-07-30 | 57.0 MB | |
| raceintospace_1.0release-1_i386.deb | 2011-07-28 | 58.2 MB | |
| raceintospace-1.0.tar.gz | 2011-07-28 | 61.9 MB | |
| Totals: 7 Items | 355.9 MB | 0 | |
Release Name: 1.0 Notes: This release improves the interface a bit to make the game easier to administer. It also includes a few bug fixes and improvements to the back end of the code, and some small changes to gameplay. Bug Fixes and code improvement: * Fixed bug in the order of missions in 2-player games * Fixed bug in 'naut morale calculations--changed penalty/bonus when crewmates are (in)compatible * Removed extra duration step on duration missions (the game used to roll against Duration A, which isn't actually a duration level--even a Suborbital is Duration A) * Sound sampling upgraded from 8-bit to 16-bit * Zombie Crew Bug fixed (bug #2085366) Changes: * The game now offers an advanced preference option to temporarily raise components' Max R&D when they are flown (Max R&D is reset in case of a catastrophic failure). This allows players to benefit from dummy tests flown prior to reaching Max R&D, and lets them research back to where they left off if hardware safety is reduced by a newscast. * Safety penalty in non-catastrophic failures reduced from 10 to 0-10 (0 if "All systems are GO") * Boosted rocket Safety calculation can now be changed: the default is still to multiply rocket*booster Safety, but now players can set it back to the average of the two (the way it was in BARIS) in Advanced Preferences * Launch Facility screen now shows morale boxes next to assigned crew members * The failure penalty for manned missions when no one dies has been reduced from -10 to -7 * Mission Review screen now shows prestige firsts (and seconds) achieved on a given mission * Viewing Stand now shows all missions flown, not just the last three * Autopurchase now shows the cost of selected equipment * Some Soviet hardware names changed to be more historically accurate (or more in line with current transliterations): A-Series -> R-7 N-1 -> N1 Vulkon -> UR-700 L-3 -> LK Duet -> LKM Kvartet -> LK-700 Baikonour -> Baikonur * Lunar missions have been shortened and made more accurate: the Earth Orbital Insertion Burn, Earth Orbital Activities, and Earth De-Orbit Burn steps have been replaced with a single Reentry Corridor step (Apollo and L1 capsules didn't go into orbit on their return from the Moon, but they did have to hit a narrow target to reenter safely: too steep and they would burn up, too shallow and they would skip off into deep space) * Damaged equipment (i.e., where you said No to pay xMB or suffer y% Safety) shows the damaged Safety in R&D and other screens, and R&D also lets you change your mind during the turn and fix it after all, if you want to * The game now lets you select which crew member is first to set foot on the Moon (unless you're using the one-person lander, of course); your choice is displayed in the endgame screen * Players are no longer required to assign a backup crew to missions (the requirement can be turned back on in Advanced Preferences)