Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
extras.zip | 2022-02-09 | 4.2 MB | |
quake3e-macos-x86_64.zip | 2021-10-14 | 1.9 MB | |
quake3e-windows-x86.zip | 2021-10-14 | 2.3 MB | |
quake3e-linux-x86.zip | 2021-10-14 | 2.0 MB | |
quake3e-linux-x86_64.zip | 2021-10-14 | 1.9 MB | |
quake3e-windows-arm64.zip | 2021-10-14 | 1.9 MB | |
quake3e-windows-x86_64.zip | 2021-10-14 | 2.2 MB | |
2021-10-14 source code.tar.gz | 2021-10-14 | 14.5 MB | |
2021-10-14 source code.zip | 2021-10-14 | 14.9 MB | |
README.md | 2021-10-14 | 465 Bytes | |
Totals: 10 Items | 45.7 MB | 0 |
- Filesystem: close all handles when switching to other game directory
- Sound: fixed potential division-by-zero in S_GetSoundTime() in case of failed DirectSound initialization, reworked shutdown functions
- Unix: output only printable chars in console
- SDL: removed archive flag for \in_nograb
- QVM: added more optimizations, removed unsafe x86 optimizations with disabled VM_RTCHECK_DATA
- QVM: always force either range checks or data mask operations