Name | Modified | Size | Downloads / Week |
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newest | 2018-06-04 | ||
old | 2018-06-04 | ||
README | 2018-06-04 | 3.2 kB | |
Totals: 3 Items | 3.2 kB | 0 |
================================================================ Title : Qreate 0.9 Beta Author : eukara Release Date : December 2014 Email Address : marco@icculus.org Home Page : icculus.org/~marco/qreate *** Mod Description *** Qreate is a sandbox mod/extension for id software's Quake. It allows you to spawn pretty much all the entities made available to use when making a map, but here you can place them in real-time. This was a project I started in 2009 and never released due to a hard drive failure caused by my old AMD processor getting too hot and crashing all the time. Just earlier in the year of 2012 a build was discovered on a floppy disk which I used to test this on a real DOS machine. It is tested on DOSQuake and QuakeSpasm. So it's guaranteed to work on any decent Quake engine. Note to Darkplaces users: You have to manually enter "exec binds.qc" into the console because it ignores my custom quake.rc. ================================================================ * Installation * Go into your Quake directory and create a new folder named "qreate". Unzip all the files of this zip archive into that folder. Now load Quake with the commandline parameter: -game qreate Start a new game or load the maps over console. * Maps Available * SANDBOX: start (The Abandoned Base)[by Xylemon] qr_alley (Street Alley) [by eukara] qr_arcade (Art Gallery) [by Xylemon] qr_art (Art Gallery) [by Xylemon] qr_hub (The Hub) [by Xylemon] qr_manor (Qroft Manor) [by eukara] qr_outland (The Outland) [by eukara] EXPERIMENTAL (might not work in some engines): com_freecity (FreeCity Map) [by eukara] qr_hunt (Terrain Test) [by eukara] qr_lost (Lost Port City) [by eukara] ROLEPLAY: *coming soon* Help out by creating roleplay maps yourself! For instructions on how to create functioning roleplay maps, send me a mail. * Controls * SANDBOX: 0 [number] : Switches to the ToolSet-Rifle Q : Opens the spawn menu E : Opens the tool menu ROLEPLAY: F1 - Displays Character Information F2 - The Gesture/Usage Menu F3 - Select your Job You use tools by firing the Tool-Rifle on slot 0. By default the secondary fire, used to use the tools in reverse, is bound to the right mouse button. NOTE: If you want to customize the controls for those commands, please edit the file "binds.cfg" in the qreate folder to your needs! It's all documented. WARNING: If you customize your controls ingame, do not bind a custom key to ATTACK! Use the binds.cfg to do that! * Play Information * Game : Quake Single Player : Yes Cooperative Play : Yes Deathmatch Play : Yes New Maps : Yes (10) * Copyright / Permissions * You may NOT distribute modified versions of this mod without releasing the source code in the ./src directory. You may make any modifications that you like. The mod and its source is released under the GNU GENERAL PUBLIC LICENSE (read LICENSE for details)