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Home / Unity_v2.2.1
Name Modified Size InfoDownloads / Week
Parent folder
PuerTS_Mult_2.2.1.tgz 2025-04-25 77.4 MB
PuerTS_Nodejs_2.2.1.tgz 2025-04-25 177.8 MB
PuerTS_Quickjs_2.2.1.tgz 2025-04-25 9.5 MB
PuerTS_V8_2.2.1.tgz 2025-04-25 69.9 MB
README.md 2025-04-25 1.4 kB
Unity_v2.2.1,ApiLevel_34 source code.tar.gz 2025-04-25 2.8 MB
Unity_v2.2.1,ApiLevel_34 source code.zip 2025-04-25 3.9 MB
Totals: 7 Items   341.2 MB 0

[2.2.1] - 2025-04-25

  1. Added WebGL support for il2cpp optimization (enabled by default)
  2. WebGL build now automatically packages JS resources via PostBuild and modifies index.html
  3. WebGL Editor removed Node.js backend dependency
  4. Improved string transmission performance using UTF-16 encoding in il2cpp optimizations
  5. Fixed parameter passing inconsistencies with previous il2cpp optimization versions
  6. Resolved infinite loop in generic type self-referential code generation (filtered all generic classes in previous commit), fix [#2015]
  7. Fixed JS function to JsObject conversion failure under il2cpp optimization, fix [#2012]

[2.2.1] - 2025-04-25

  1. webgl也支持il2cpp优化特性了,并默认打开
  2. webgl版本通过PostBuild自动打包js资源,自动修改index.html
  3. webgl版本Editor不再依赖nodejs backend
  4. il2cpp优化特性通过utf16传递支持优化字符串传输性能
  5. il2cpp优化特性一些和之前版本的参数传递,判断不一致的修复
  6. 解决泛型实例递归引用自己导致生成代码死循环(上个提交把所有泛型类都过滤了),fix [#2015]
  7. il2cpp优化下,js函数转不了JsObject的问题,fix [#2012]

difference between Node.js/Quickjs/V8: wiki

Source: README.md, updated 2025-04-25