Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
PixelVision8-v1.0.0-macOS.zip | 2021-02-14 | 24.3 MB | |
PixelVision8-v1.0.0-linux.zip | 2020-12-16 | 24.5 MB | |
PixelVision8-v1.0.0-win.zip | 2020-12-16 | 23.0 MB | |
Pixel Vision 8 v1.0.0 Release.tar.gz | 2020-12-16 | 1.8 MB | |
Pixel Vision 8 v1.0.0 Release.zip | 2020-12-16 | 2.4 MB | |
README.md | 2020-12-16 | 2.4 kB | |
Totals: 6 Items | 76.0 MB | 0 |
This is a stable build of Pixel Vision 8 based on the Github source code. While it is similar to the one you can download from the main website, this build has some limitations specific to this project's dependency on the vanilla build of MonoGame. If you still would like to use it, you can download a build for Windows, Mac, and Linux (x64 & ARM 64) below. Please make sure to backup your Workspace before running this or any new build of Pixel Vision 8. Here is a list of the most recent changes:
v1.0.0
- f814d56c78 Fixing environment vars in release build script. (jessefreeman)
- 8f0175a5a9 Fixing environmental variable issues (jessefreeman)
- 3db3f75978 Moving Pro tools over to codebase. (jessefreeman)
- cb71b2dd9b Moving over v0.9.x changes. (jessefreeman)
For more details, see v0.9.0..v0.10.0. In addition, you can see the current open issues here or use one of the following links to submit a new bug, feature or question. To learn more about Pixel Vision 8, check out the documentation, explore the examples, join the Discord server, and visit the main website.