This is a "Rush Hour" / "Traffic Jam" game clone written in Qt+QML.

Project Samples

Project Activity

See All Activity >

Categories

Puzzle Games

License

GNU General Public License version 3.0 (GPLv3)

Follow ParkMeeCrazy!

ParkMeeCrazy! Web Site

Other Useful Business Software
Our Free Plans just got better! | Auth0 Icon
Our Free Plans just got better! | Auth0

With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Rate This Project
Login To Rate This Project

User Ratings

★★★★★
★★★★
★★★
★★
2
0
0
0
0
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5

User Reviews

  • Parkmeecrazy is perfect! Thanks.
  • This is a very nice implementation of "Rush Hour". It solves the most issues users of "SwipeMeeOut" are complaining about. Most important: the "cars" can be moved ahead only full board cells (i.e. they snap to the grid automatically) such that invalid positions are not possible. Levels can be selected quick and easy, so there is no need to store the current level. Currently there are only 38 levels which are not very hard, but it is easy to add levels using gtlevel or at least its format. Thanks for this classic game, well done!
Read more reviews >

Additional Project Details

Operating Systems

Linux, Maemo, Tizen, Windows

User Interface

Qt

Programming Language

C++

Related Categories

C++ Puzzle Games

Registered

2011-11-26