This is a "Rush Hour" / "Traffic Jam" game clone written in Qt+QML.

Project Samples

Project Activity

See All Activity >

Categories

Puzzle Games

License

GNU General Public License version 3.0 (GPLv3)

Follow ParkMeeCrazy!

ParkMeeCrazy! Web Site

Other Useful Business Software
$300 Free Credits for Your Google Cloud Projects Icon
$300 Free Credits for Your Google Cloud Projects

Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
Start Free Trial
Rate This Project
Login To Rate This Project

User Ratings

★★★★★
★★★★
★★★
★★
2
0
0
0
0
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5

User Reviews

  • Parkmeecrazy is perfect! Thanks.
  • This is a very nice implementation of "Rush Hour". It solves the most issues users of "SwipeMeeOut" are complaining about. Most important: the "cars" can be moved ahead only full board cells (i.e. they snap to the grid automatically) such that invalid positions are not possible. Levels can be selected quick and easy, so there is no need to store the current level. Currently there are only 38 levels which are not very hard, but it is easy to add levels using gtlevel or at least its format. Thanks for this classic game, well done!
Read more reviews >

Additional Project Details

Operating Systems

Linux, Maemo, Tizen, Windows

User Interface

Qt

Programming Language

C++

Related Categories

C++ Puzzle Games

Registered

2011-11-26