Overtone is an open-source audio environment designed to explore new musical ideas from synthesis and sampling to instrument building, live coding and collaborative jamming. We combine the powerful SuperCollider audio engine, with Clojure, a state-of-the-art lisp, to create an intoxicating interactive sonic experience. Synchronize your visuals and noise with ease. Overtone features seamless integration with both Quil, a Clojure front-end to Processing and ShaderTone, a Clojure version of ShaderToy an OpenGL glsl shader programming environment. Overtone has been designed and engineered for live coding. Our lisp heritage means that synthesizers, effects, analyzers and musical generators can be programmed and modified live in real-time whilst the sound keeps on blasting out. Overtone is more than just software, it's also a growing community.

Features

  • A Clojure API to the SuperCollider synthesis engine
  • A growing library of musical functions (scales, chords, rhythms, arpeggiators, etc.)
  • Metronome and timing system to support live-programming and sequencing
  • Plug and play MIDI device I/O
  • A full open sound control (OSC) client and server implementation
  • Pre-cache - a system for locally caching external assets such as .wav files

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License

MIT License

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Additional Project Details

Operating Systems

Linux, Windows

Registered

2021-10-15