The videos, Maya scene file and Processing sketches form a simple, convenient pipeline to get realtime data into Autodesk Maya using Processing as a conduit. The case study uses TouchOSC (hexler.net/software/touchosc) but any application that can transmit OSC messages can be used.
The workflow has been considered for minimal programming overhead, flexibility, and maximising design time spent in Maya.
The files hosted here supplement the videos at my Youtube channel.
https://www.youtube.com/channel/UCmqpZjkO6HPMuB6eOXPHD9Q

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2014-11-05