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Name Modified Size InfoDownloads / Week
Parent folder
Symbols.Rx86.7z 2018-08-14 107.0 MB
OpenXRay.Rx86.7z 2018-08-14 10.4 MB
Symbols.Rx64.7z 2018-08-14 116.0 MB
OpenXRay.Rx64.7z 2018-08-14 13.6 MB
Symbols.Mx86.7z 2018-08-14 84.7 MB
OpenXRay.Mx86.7z 2018-08-14 11.5 MB
OpenXRay.Mx64.7z 2018-08-14 14.0 MB
Symbols.Mx64.7z 2018-08-14 90.9 MB
Symbols.Dx86.7z 2018-08-14 70.9 MB
OpenXRay.Dx86.7z 2018-08-14 16.4 MB
Symbols.Dx64.7z 2018-08-14 84.7 MB
OpenXRay.Dx64.7z 2018-08-14 20.2 MB
OpenXRay (build 21) source code.tar.gz 2018-08-14 48.3 MB
OpenXRay (build 21) source code.zip 2018-08-14 52.7 MB
README.md 2018-08-14 3.0 kB
Totals: 15 Items   741.2 MB 0

All configurations built via AppVeyor.

For instructions on how to install and play click here

Changes since build xd261:

Thanks to all contributors: Changes by @RainbowZerg: - Detail objects are now affected by fog. (#217) - R1 lighting improvements. (#217) - Dynamic objects are now rendered with detail texture (if they have). - Detail textures are now affected by dynamic lights. - Correct sunlight direction. (#218) In all original stalker games it is slightly pointed up for some reason so light direction wasn't synchronized with actual sun position. - Mipmap bias control for R3-R4. (#218) - Fixed detail objects shadow. (#223) - Details casts shadow from dynamic lights. (#223) - Fixed r2_parallax_h console command. (#228) - Point-lights flickering and virtual size fix. (#228)

Changes by @TarasHots: - Corrected precision control for x64 architecture (#219)

Changes by @FozeSt: - Fixed sound of a weapon with a silencer (#225) - Fix crash in CPHCall::check (#230) - Inertia of weapons from SWM 3.0 (#230)

Changes by @Charsi82: - Couple of fixes for Demo Record: - It won't start if the level is not loaded - Main menu will be hidden if it's shown

Other minor fixes and changes, that are not in this list

Remaining problems: - Several crashes in multiplayer game

Source: README.md, updated 2018-08-14