PLEASE NOTE: Project development moved to Github! https://github.com/opentomb

Here you can find ONLY nightly builds for Windows.

OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project.
It is developing in netbeans 7 + GCC TDM 4.9.2
Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET.
Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0
I need some help in game behavior algorithms, level parsing, e.t.c.
Needed for work:
1) Original Tomb Raider levels
2) Font .ttf
3) Config files (config.lua and autoexec.lua)

Project Samples

Project Activity

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Categories

Games, Game Engines

License

GNU Library or Lesser General Public License version 3.0 (LGPLv3)

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Languages

Russian

Intended Audience

Developers, Testers

User Interface

OpenGL

Programming Language

C++, C, Lua

Related Categories

C++ Games, C++ Game Engines, C Games, C Game Engines, Lua Games, Lua Game Engines

Registered

2012-02-20