OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games. OpenSpiel supports n-player (single- and multi- agent) zero-sum, cooperative and general-sum, one-shot and sequential, strictly turn-taking and simultaneous-move, perfect and imperfect information games, as well as traditional multiagent environments such as (partially- and fully- observable) grid worlds and social dilemmas. OpenSpiel also includes tools to analyze learning dynamics and other common evaluation metrics. Games are represented as procedural extensive-form games, with some natural extensions. The core API and games are implemented in C++ and exposed to Python. Algorithms and tools are written both in C++ and Python. To try OpenSpiel in Google Colaboratory, please refer to open_spiel/colabs subdirectory.

Features

  • Use OpenSpiel as a C++ Library
  • Implemented Algorithms
  • Implemented games
  • Install via Docker
  • OpenSpiel is a framework for reinforcement learning in games
  • OpenSpiel also includes tools to analyze learning dynamics

Project Samples

Project Activity

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Categories

Algorithms

License

Apache License V2.0

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OpenSpiel Web Site

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Additional Project Details

Operating Systems

Windows

Programming Language

C++

Related Categories

C++ Algorithms

Registered

2022-05-30