Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
OPENRNDR 0.4.2 source code.tar.gz | 2023-01-25 | 1.2 MB | |
OPENRNDR 0.4.2 source code.zip | 2023-01-25 | 1.5 MB | |
README.md | 2023-01-25 | 4.4 kB | |
Totals: 3 Items | 2.7 MB | 0 |
Changes since 0.4.1
- Upgrade to Kotlin 1.7.10
- Replace Spek tests (#346)
- Fix jvmHeavyTest being executed as part of the check lifecycle (#355)
- Upgrade Kotlin to 1.7.20 (https://github.com/openrndr/openrndr/commit/175a69fe67c4b93ceeb97264b02d6456be716c89)
- Upgrade to Gradle 7.6, Kotlin 1.7.21, kotlinx serialization 1.4.1, jsoup 1.15.3, junitJupiter 5.9.1, spek 2.0.19, slf4j 2.0.3 (https://github.com/openrndr/openrndr/commit/6aef2fb53871cacf42ed74ed24699f31dcdfa60d)
openrndr-application
- Fix restartJVM for JVM 18 (https://github.com/openrndr/openrndr/commit/29beddc00d56409dd65b5d0f8c5f68dd28cfe42c)
- Add userProperties to Program (https://github.com/openrndr/openrndr/commit/9f9128162bef028f07617d73ffcf653958c33360)
- Change ApplicationBuilder to abstract class (https://github.com/openrndr/openrndr/commit/0280fff14d36f6ca732b42316eb2d54dfa58ad94)
- Add Program interface (https://github.com/openrndr/openrndr/commit/d7df5af15682bea7f839392c736b70e012e7de33)
- Add KeyTracker implementation (https://github.com/openrndr/openrndr/commit/ed4198439ead568919192039bda48a9efbef3b8f)
- move userProperties to Program interface(https://github.com/openrndr/openrndr/commit/71d1ec09c85d6aef774164836c45a55085875079)
openrndr-animatable
- Prevent concurrent modification (https://github.com/openrndr/openrndr/commit/4bd8e51ecc58f7b7e5ded3a6ea2efa116c4faf5b)
openrndr-draw
- Add color buffer proxy priority (https://github.com/openrndr/openrndr/commit/de62ee242ada742d92ab8292099c58b20580dc1c)
- DepthBuffer clears depth on creation to avoid undefined behaviors (#354)
- Fix handling of missing glyphs (https://github.com/openrndr/openrndr/commit/6ba319ce3580097027b5db84293da875061e269a)
- replace ColorBufferLoader.urlItems with a WeakHashMap] (https://github.com/openrndr/openrndr/commit/ccecfc1e9a7b4638d161b5d49bfab8578b50c04d)
openrndr-gl3
- Add GL3 tests (#353)
- Add c_boundsPosition and c_boundsSize to the filter shader generator (https://github.com/openrndr/openrndr/commit/7128a05d0f881d868c362ae53dc2f3e7fd450140)
- Refactor ShadeStyle parameters into ShadeStyleParameters interface (https://github.com/openrndr/openrndr/commit/fbdc1e9a9ab7dcc450c4134b50ce3f21edeca654)
- Fix RenderTargetGL3.clearDepth (https://github.com/openrndr/openrndr/commit/c39fefcf9a82ac7d87f5bb2977d0515f473eea40)
- Add Filter1to1, Filter2to1, Filter3to1, Filter4to1 classes (https://github.com/openrndr/openrndr/commit/c8d2cb0a661a0a586137adbcd2246dd4418fe9a7)
- Fix issue with drawing empty contours (https://github.com/openrndr/openrndr/commit/c35ad281894afb3f3d2fa840a970ab32e6b8a642)
openrndr-ffmpeg
- expose filters in H264Profile (https://github.com/openrndr/openrndr/commit/0e19894a43d0a029cd6bcd54607808d9df393751)
openrndr-math
- Add EuclideanVector interface (https://github.com/openrndr/openrndr/commit/a14fb473c7192ca19e4ac01c523f211ed84f1309)
- Add Vector1 (https://github.com/openrndr/openrndr/commit/eb941a48c24d360fb96f9b4d2e686769155477d2)
- Add EuclideanVector.map (https://github.com/openrndr/openrndr/commit/f4bd1b86ae1e3f871cd36f82afc3560b5a555da5)
- Add List<Vector2>/List<Vector3>.catmullRom shorthand (https://github.com/openrndr/openrndr/commit/fd1efd0ff0b50aef5f7eccebd4f1c2b6c8148c9e)
openrndr-shape
- Add Segment1D, Path1D (https://github.com/openrndr/openrndr/commit/c1228b42be6b77733874fd5242cd1d1879b0dfb9)
- Add Rectangle flip methods (#350)
- Fix empty points list in ShapeContour.fromPoints (https://github.com/openrndr/openrndr/commit/f94a2f5175cc994120d9512aacc7db41095aba9a)
openrndr-utils
- Add Quadruple, Quintuple, Sextuple classes (https://github.com/openrndr/openrndr/commit/307231c6287823a0c6e64deb522a2e0427c96e8a)
- Add Triangle.reversed (https://github.com/openrndr/openrndr/commit/4f159c788e389a4803c40a44a882f8fa9428ac6e)
openrndr-webgl
- First steps in conversion to webgl2, breaks openrndrjs applications (https://github.com/openrndr/openrndr/commit/cd25b97f66e699d189bbbe9473e687efe44b47ec)
- Fix webgl2 support for filters, images, rectangles(https://github.com/openrndr/openrndr/commit/482e601a31ed653321584b3acc7b1753ed0b8beb)
- Add copyTo support (https://github.com/openrndr/openrndr/commit/9c045879f9e3f4f235821be9f782d8763f5a1217)
- Improve WebGL2 support (https://github.com/openrndr/openrndr/commit/e776a22dca82bbe881213b681c95275594a8d557)