An open-source openGL-based plotter. It is meant to be used to write quick and lightweight interactive demos, and thus does heavy lifting with redraws, click and keyboard handlers, etc.
- scalar fields, contour lines, flow fields, parametric curves
- implemented in GLSL shaders for good performance
- just-in-time compiling of shaders
- time dependence support built into all primitives
Be the first to post a review of openGLot!