| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2026-01-31 | 990 Bytes | |
| v14.5.2 source code.tar.gz | 2026-01-31 | 94.1 MB | |
| v14.5.2 source code.zip | 2026-01-31 | 96.2 MB | |
| Totals: 3 Items | 190.3 MB | 1 | |
- Main
- Entity - only call computeBoneBoundingRadius() if enabling
- Mesh - copy GPU buffer if necessary to calculate bone radius
- CMake
- Android - align libraries to 16k
- update Android project templates
- Update Freetype version to 2.14.1 (#3574)
- update to assimp 6.0.3
- Bites: Android - fix touch offset with hidden navbar
- RTSS: CookTorrance - fix double gamma on ambient colour
- Plugins: Assimp
- fix MR map key for recent assimp
- workaround webp extension mapping
- GLSupport
- Android - respect gamma param
- Android - sync options with config dialog
- Win32 - describe selected format like on EGL
- Win32 - use wglChoosePixelFormat when possible
- GL: HardwareBuffer - make shadow buffer if requested
- GLES2
- make sure srgb format is colour renderable
- Texture - make sure we can generate mipmaps with gamma
- D3D11: respect auto mip generation
- Samples: fix texture array sample on GLES