The SCUM in-game map offers no player tracking or map markers, so I built this project to fill that gap.
It tracks players in one-minute intervals because the only player coordinate data accessible is via SCUM.db, which only updates player coordinates once a minute. Every avenue for more real-time coordinate data has been explored without success. One-minute intervals is the ceiling for now.
Features
- You can add map markers of various types to the map, viewable by anyone with access to this map.
- You can ping any location on the map, viewable by anyone with access to this map.
- You can track a specific player by clicking the target icon next to their name in the player list.
- You can enable/disable specific markers, player blips, the sector grid, and the X/Y coordinate tooltip that follows the mouse cursor.
- You can create routes via waypoints (add new route, left click map to add a waypoint) that are created locally then can be pushed to the server for everyone to see.
- Player positions, map markers, routes and some options are persistent across sessions.
- Zoom level ranges from 50% to 200%.
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