A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
License
GNU Library or Lesser General Public License version 2.0 (LGPLv2)Follow Monster Engine - a open game engine
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