Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
README.md | 2024-01-17 | 2.4 kB | |
v3.4.0 source code.tar.gz | 2024-01-17 | 831.5 MB | |
v3.4.0 source code.zip | 2024-01-17 | 832.5 MB | |
Totals: 3 Items | 1.7 GB | 1 |
Features
🆕 Added UltraHDR lighting support for 10x-30x smaller environments! [#4578]
🆕 Added skybox-height
option to project an outdoor skybox onto the ground plane. [#4604]
🆕 Added AgX tone mapping and Commerce tone mapping is improved and no longer experimental! [#4615]
🆕 Added a reason property to the progress event, thanks @alexdaube! [#4647]
Bug fixes
- Improved AR button accessibility, thanks @Technickel-Dev! [#4524]
- Made
CreateVideoTexture()
respectwith-credentials
, thanks @navidadelpour! [#4635]
Examples
✨ Added example of toggling visibility of mesh variants. [#4528] ✨ Updated lighting examples for UltraHDR example. [#4578] ✨ Added Grounded Skybox example. [#4604] ✨ Added a tone mapping comparison example. [#4615] ✨ Small fixes for examples. [#4514], [#4627] ✨ Added an FAQ on color accuracy, including links to longer write-ups on tone mapping and model validation. [#4637]
Other notable changes
- Upgraded to Three.js r160. [#4610]
- Added V-Ray support for emissive strength comparison, thanks @jasondavies! [#4509]
- Fixed Babylon transparency for fidelity comparisons, thanks @bghgary! [#4531]
- Switch from glTF-Sample-Models to the newer glTF-Sample-Assets, thanks @bhouston! [#4534], [#4546]
- Add anisotropy tests to render-fidelity-tests (and update Babylon + Filament to latest), thanks @bhouston! [#4535]
- Update render fidelity main page to list renderers in a table, thanks @bhouston! [#4539]
- Enable complex arguments for "npm run render-goldens" command, thanks @bhouston! [#4542]
- Reduce time for fidelity test CI, thanks @bhouston! [#4543]
- Removed IE11-specific code, thanks @Frank3K! [#4603]
- Updated our commerce tone mapper for improved contrast and color accuracy. [#4614]
## Editor
- Added open graph metadata to editor, thanks @Technickel-Dev! [#4527]
- Commerce tone mapping is now the editor default. [#4615]