MMDAgent is the toolkit for building voice interaction systems. Users can design users own dialog scenario, 3D agents, and voices. This software is released under the Modified BSD license.

Project Activity

See All Activity >

Categories

Speech

License

BSD License

Follow MMDAgent

MMDAgent Web Site

Other Useful Business Software
Our Free Plans just got better! | Auth0 Icon
Our Free Plans just got better! | Auth0

With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Rate This Project
Login To Rate This Project

User Ratings

★★★★★
★★★★
★★★
★★
6
0
0
0
1
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 2 / 5

User Reviews

  • Norton Security : WS.Reputation.1
  • found a bug in PMDModel_parse.cpp Line shouold be below: memmove(&m_orderedBoneList[j], &m_orderedBoneList[j + 1], sizeof(PMDBone *) * (m_numBone - 1 - j)); And, below is the original code: /* make ordered bone list */ if (m_numBone > 0) { m_orderedBoneList = (PMDBone **) malloc(sizeof(PMDBone *) * m_numBone); k = 0; for (j = 0; j < m_numBone; j++) { if (fileBone[j].parentBoneID == -1) m_orderedBoneList[k++] = &(m_boneList[j]); } l = k; for (j = 0; j < m_numBone; j++) { if (fileBone[j].parentBoneID != -1) m_orderedBoneList[l++] = &(m_boneList[j]); } do { i = 0; for (j = k; j < m_numBone; j++) { for (l = 0; l < j; l++) { if (m_orderedBoneList[l] == m_orderedBoneList[j]->getParentBone()) break; } if (l >= j) { bMatch = m_orderedBoneList[j]; if (j < m_numBone - 1) memmove(m_orderedBoneList[j], m_orderedBoneList[j + 1], sizeof(PMDBone *) * (m_numBone - 1 - j)); m_orderedBoneList[m_numBone - 1] = bMatch; i = 1; } } } while (i != 0); }
  • This one will make hatsune miku able to talk with us and change her voice like human.
  • excellent application.
  • Perfect, but I am wondering why it is not based on AIML.
Read more reviews >

Additional Project Details

Intended Audience

Science/Research, Developers

Programming Language

C++

Related Categories

C++ Speech Software

Registered

2010-10-18