Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
server-release.jar | 2023-06-17 | 9.6 MB | |
Mindustry.jar | 2023-06-17 | 73.0 MB | |
7.0 Build 145 source code.tar.gz | 2023-06-17 | 53.8 MB | |
7.0 Build 145 source code.zip | 2023-06-17 | 55.2 MB | |
README.md | 2023-06-17 | 882 Bytes | |
Totals: 5 Items | 191.5 MB | 0 |
- Fixed logic icons for certain content being squished
- Fixed a freeze caused by stack routers
- Fixed Base AI not working sometimes
- Fixed mods not being able to override UI images
- Fixed map flags added in objectives not syncing
- Fixed a crash related to editing canvases
- Added votekick reason option, made votekicks cancel-able by admins (contributed by @frieda666)
- Added button for admins to switch player teams
- Added past player names / IPs to player trace info
- Added fill erase mode to editor
- Added option to adapt UI to Macbook notches (contributed by @alxgsv)
- Made Serpulo attack sectors not invade nearby sectors while you are attacking them
- Various improvements to the schematics UI (Contributed by @JniTrRny)
- Starting unit command can now be selected in reconstructors
- Units now retain their last command when controlled and un-controlled by players