This is my first music software synthesizer project, developed over the last two weeks it's now in a usable state but there are still things I wan't to do, In using floating point values for all parameters I tried to get away from the steppy digital sounds you often hear on software synthesizers, I've used real analogue synthesizers since the late 1980s so know how they should sound, deep, warm, fluid and rich.

The synth has three oscillators, two LFOs, One low pass resonant filter, oscillator sync, two ADSR envelopes which can be redirected to oscillator pitch. The mod wheel controls filter frequency. It uses jackmidi rather than alsa for good solid timing, future developments planned are a lv2 / ladspa plug in version, pitch wheel control to be added.

Example sounds can be found on my blog, any suggestions and additions would be appreciated.

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Categories

Sound Synthesis

License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Operating Systems

BSD, Linux

Intended Audience

End Users/Desktop

User Interface

FLTK

Programming Language

C++

Related Categories

C++ Sound Synthesis Software

Registered

2011-11-13