As I am currently studying a module on object oriented coding methods I thought it was probably a good idea to actually write some OO code.
This is a little project to write a simulator for flexible meshes. I will be using openGL to render these as either wire meshes or curved sheets. The plan is to be able to manipulate the mesh to set up waves and vibrations. I will also aim to be able to drop objects onto sheets and simulate the resulting behaviour accurately.
Essentially I am aiming for something that will give a fairly realistic rendering of what would happen if you dropped a bowling ball onto a trampoline.
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