Download Latest Version Materializr-windows-x64.zip (27.2 MB)
Home / v1.7.4
Name Modified Size InfoDownloads / Week
Parent folder
Materializr-Setup.exe 2026-10-18 18.9 MB
Materializr-windows-x64.zip 2026-10-18 27.1 MB
Materializr-aarch64.AppImage 2026-10-18 37.0 MB
Materializr-aarch64.AppImage.zsync 2026-10-18 126.6 kB
Materializr-x86_64.AppImage 2026-10-18 39.1 MB
Materializr-x86_64.AppImage.zsync 2026-10-18 133.8 kB
materializr-1.7.4-vc51-arm64-v8a.apk 2026-10-18 30.9 MB
materializr-1.7.4-vc51-x86_64.apk 2026-10-18 31.7 MB
Materializr-1.7.4-arm64.dmg 2026-10-18 26.4 MB
Materializr 1.7.4 source code.tar.gz 2026-10-18 10.5 MB
Materializr 1.7.4 source code.zip 2026-10-18 11.0 MB
README.md 2026-10-18 1.5 kB
Totals: 12 Items   232.8 MB 0

Materializr 1.7.4

Materials and grids: give each body a real material with a mass and a finish, and pattern sketches into grids.

Added

  • Materials. Each body can carry a material, picked from the colour swatch in Items or the Properties panel. The list covers common 3D printing plastics (PLA, PETG, ABS, ASA, TPU, nylon and more), metals, wood and a few others. Plastics keep the body's colour; metals and wood repaint it. The material is saved with the project.
  • Volume and mass in Properties. For printing plastics there is also an estimated printed mass from the infill percentage and wall count, counted the way a slicer does.
  • Material finishes in the viewport. Metals reflect a photographed studio and wood shows a grain under a satin finish. Settings ▸ Appearance ▸ Materials turns the studio reflections off.
  • Grid sketch patterns. Linear Pattern can now copy left, right, up and/or down, each with its own count and spacing. Two or more directions make a grid, and all four centre it on the original. Directions follow the screen, whichever way the sketch faces.

Changed

  • The appearance editor opens in place of the Items list instead of a popup, so the viewport stays usable while it is open.

Fixed

  • Tiled sketch patterns close into regions. A copy whose corner lands on a neighbour's now shares that point, so every cell of a tiled pattern can be picked for Push/Pull or Extrude. Before, a tiled mesh formed no regions at all.
Source: README.md, updated 2026-10-18