Name | Modified | Size | Downloads / Week |
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Parent folder | |||
Lyfe v0.0.1 Source.zip | 2012-10-28 | 4.9 kB | |
Totals: 1 Item | 4.9 kB | 0 |
All source files are written in java in the .pde file format which is used by the Processing IDE which can be found at processing.org. VERSION INFO: v0.0.1-Has basic .lvl loading but no textures or player v0.0.2-has texture loading and a basic player with 'non walkable' materials added (for test purposes, the brick and stone slab materials) *v0.0.2 I made the spritesheet, test level file and character skin local so it should load them now :D PLANNED FEATURES FOR v0.0.3: -Doors (not lockable yet) -HUD with health and score FUTURE PLANNED FEATURES: -Enemies (VERY basic AI) -Inventory (for keys, weapons and other items) -Lockable Doors/Chests -Phrase list (for quest information) green value of certain materials (signs or traps) references index in list -More Materials :D -Cross Platform Map Editor with .lvl creator built in (this will be one of the last things) -Game Size options (bigger window and more blocks, textures will stay the same size ie.) 20x20)