| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| lwjgl-3.4.1-no-javadoc.zip | 2026-02-03 | 259.3 MB | |
| lwjgl-3.4.1.zip | 2026-02-03 | 493.9 MB | |
| LWJGL 3.4.1 source code.tar.gz | 2026-02-03 | 10.0 MB | |
| LWJGL 3.4.1 source code.zip | 2026-02-03 | 20.3 MB | |
| README.md | 2026-02-03 | 881 Bytes | |
| Totals: 5 Items | 783.5 MB | 16 | |
Changes since 3.4.0:
Bindings
- Assimp: Updated to 6.0.3 (up from 6.0.2)
- harfbuzz: Updated to 12.3.2 (up from 12.3.0)
- OpenAL Soft: Updated to 1.25.1 (up from 1.25.0)
- SDL: Updated to pre-release 3.4.1 (up from 3.4.0)
- Shaderc: Updated to 2026.1 (up from 2025.5)
- Updated glslang to 16.2.0 (up from 16.1.0)
- Updated SPIRV Tools to 2026.1 (up from 2025.5)
- Vulkan: Updated to 1.4.342 (up from 1.4.338)
Fixes
- Windows: Reverted to building with Visual Studio 2022 to fix another case of [#1005].
Breaking Changes
- Shaderc/glslang: Extracted the resource limits interface (
resource_limits_c.h) to a separate class. (#1101) - Added
Configuration.GLSLANG_RESOURCE_LIBRARY_NAME - Shaderc/SPIRV Tools: Extracted the optimizer interface to a separate class. (#1101)
- Added
Configuration.SPIRV_TOOLS_OPTIMIZER_LIBRARY_NAME