OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.

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License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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Additional Project Details

Intended Audience

Developers

Programming Language

C++

Related Categories

C++ Games, C++ Software Development Software

Registered

2005-12-07