The libSquish library compresses images with the DXT standard (also known as S3TC). This standard is mainly used by OpenGL and DirectX for the lossy compression of RGBA textures.
Features
- Conforming to the S3TC and DXT standard
- Easy creation of compressed textures for OpenGL
- Reentrant API for parallelization purposes
- OpenMP support
License
MIT LicenseFollow libsquish
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User Reviews
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Very useful. I made a few changes to make it in Windows Win32 dynamic dll format with STDCALL exported functions. Who / where / how should I notify that?