The libSquish library compresses images with the DXT standard (also known as S3TC). This standard is mainly used by OpenGL and DirectX for the lossy compression of RGBA textures.

Features

  • Conforming to the S3TC and DXT standard
  • Easy creation of compressed textures for OpenGL
  • Reentrant API for parallelization purposes
  • OpenMP support

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License

MIT License

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User Reviews

  • Very useful. I made a few changes to make it in Windows Win32 dynamic dll format with STDCALL exported functions. Who / where / how should I notify that?
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Additional Project Details

Registered

2015-03-25