Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
README.md | 2023-10-29 | 1.5 kB | |
v0.11.0.1 source code.tar.gz | 2023-10-29 | 1.6 MB | |
v0.11.0.1 source code.zip | 2023-10-29 | 1.8 MB | |
Totals: 3 Items | 3.4 MB | 0 |
Please see README.md for installation and configuration information and PLAYING.md for gameplay tips.
This is an emergency release fixing a compilation problem with unsnoc
due to updates in dependencies (and no upper bounds) and adding a few other fixes and tweaks. Web version of the game is not being updated at this time, binaries are not provided and a corresponding version of Allure of the Stars is not released.
Changes
- Split the long Content.ModeKind texts into lines, #283
- In unit tests, re-use values from UnitTestHelpers and Game.LambdaHack.Common.Kind, #286
- Rename unsnoc (see [#300])
- Bump the bound on hsini to handle trailing whitespace properly
- Hack around a crash when TABbing during item manipulation
- Document better that macros start with Cmd_
- Correct a typo in test/Spec.hs
- Add the communication overhead explanation proposed by fYnch
- Compress detail levels and don't show paths at DetailHigh
- Balance speedrunning and explain it better in player docs
- Change failed alter message to less confusing; thanks go to Pug
- Tweak tutorial hint enums and tests
- Make lore menu with all tutorial hints
- Don't punish naughty window managers with spammy warning
- Try harder to prevent resizing in SDL
- Change install from Hackage instructions so that they work outside package dir
- Interrupt sleep and running a bit less