Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
KlayGE_Samples_4_17_0.7z | 2020-07-01 | 98.4 MB | |
KlayGE_4_17_0.7z | 2020-07-01 | 83.6 MB | |
KlayGE 4.17.tar.gz | 2020-07-01 | 1.8 MB | |
KlayGE 4.17.zip | 2020-07-01 | 3.1 MB | |
README.md | 2020-07-01 | 894 Bytes | |
Totals: 5 Items | 186.9 MB | 0 |
The highlighted features of KlayGE 4.17 are:
Improvements in engine
- New XInput input plugin.
- Add a new component to generate mipmap by GPUs in real time.
- Enable to export skinned mesh from scene.
- Performance optimizations
- D3D12 plugin is 10% faster than previous version.
- Use unique_ptr instead of shared_ptr to improve performance when possible。
- Add a lot of finals and noexcepts to allow compiler to generate better code.
Improvements in engineering
- All 3rd party libraries can be synced from their original git repository, and patching them before building.
- Introduce in C++20 format library.
- Enable to build by clangcl.
- Use modern CMake module to simplify dependencies between projects.
- Push a lot of patches to 3rd party libraries to their original repository.
- Reduce the usage of Boost libarary.
Others
- Bug fixes.