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Home / v4.15
Name Modified Size InfoDownloads / Week
Parent folder
KlayGE_4_15_0.7z 2019-07-01 88.3 MB
KlayGE_Samples_4_15_0.7z 2019-07-01 98.1 MB
KlayGE 4.15.tar.gz 2019-07-01 1.7 MB
KlayGE 4.15.zip 2019-07-01 3.0 MB
README.md 2019-07-01 823 Bytes
Totals: 5 Items   191.2 MB 0

The highlighted features of KlayGE 4.15 are:

Improvements in engine

  • Switch to complete entity-component-system architecture.
  • Separated shader stage objects.
  • Multi-threaded shader compiling to improve the loading performance.
  • Integrate DoF effect into deferred rendering framework.
  • Improved PBR material system.
  • Predefined cbuffer to reduce rendering overhead.
  • Better high-DPI handling.

Improvements in engineering

  • One unified CMake project for higher building performance.
  • More 3rd party libraries are managed by git.
  • Enable to use Ninja to speed up building.
  • Introduce in more 3rd party libraries, such as zlib, openal-soft, etc.
  • Use clang-format to re-enforce the coding standard.
  • VS2019 support.

Others

  • Bug fixes.
  • Better compatibility to Intel GPUs.
Source: README.md, updated 2019-07-01