A Java Graphics2D particle engine. Started in 2010 by Stephen Hopkins.
Features
- Dynamic fields to simulate gravity, friction
- ColorRamps to make particles fade between multiple colors
- Different types of particle shapes
- Per particle attributes to affect particles as they age
- Integrates easily into java awt library
- Completely Documented
- Multiple Emitter types
Categories
GraphicsLicense
MIT LicenseFollow JParticle2D
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