| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| Jazz2_3.8.0_Linux.zip | 2026-08-22 | 101.9 MB | |
| Jazz2_3.8.0_Android.zip | 2026-08-22 | 28.9 MB | |
| Jazz2_3.8.0_MacOS.zip | 2026-08-22 | 24.3 MB | |
| Jazz2_3.8.0_Switch.zip | 2026-08-22 | 5.6 MB | |
| Jazz2_3.8.0_UWP.zip | 2026-08-22 | 4.1 MB | |
| Jazz2_3.8.0_Windows.zip | 2026-08-22 | 23.7 MB | |
| 3.8.0_ Consoles and optimizations source code.tar.gz | 2026-08-22 | 4.6 MB | |
| 3.8.0_ Consoles and optimizations source code.zip | 2026-08-22 | 4.6 MB | |
| README.md | 2026-08-22 | 1.1 kB | |
| Totals: 9 Items | 197.6 MB | 16 | |
🚧 Release notes can be found here. For more information, visit the official website.
- Migrated to new domain
de4th.dev, including new name for the Flathub package - Ported the game to various consoles:
- Nintendo GameCube
- Nintendo Wii
- PlayStation 2 – Requires CD with prebaked content files
- PlayStation 3
- PlayStation Portable (PSP)
- PlayStation Vita
- Sega Dreamcast – Requires CD with prebaked content files
- All of them were tested only in an emulator, not on real hardware
- See https://de4th.dev/jazz2/?experimental for downloads
- Added OpenGL ES 2.0 build for low-end Android devices
- Added Discord Webhook support to multiplayer server to send notifications automatically
- Flight behavior adjustments and added
jjflycheat by @marcostocco - Heavily optimized performance and memory usage (including tilemaps, particles and lighting)
- Optimized local splitscreen multiplayer
- Various multiplayer fixes for reported issues