A Basic Hexagonal map on the surface of a sphere.
Project still in development.


  • Using NetBeans 7.3 and Java 7 for development (Requires Java Runtime Environment installed)
  • Use JMonkeyEngin3.0 nightly build 2013-05-26

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User Reviews

  • Looks like it now use native libraries. Running on OSX is a problem. I would prefer a cross platform library.

  • Thanks for updates ;)

    1 user found this review helpful.
  • Hi there. I found your project and was very interesting. From what I've read around, the problem of tiling a sphere with hexagons (not perfectly, because that is impossible) is not trivial. I'm working on a Master of Magic sequel (classic turn-based strategy game from 1994). Can you suggest some reading on how approach this? I'm thinking the 12-pentagon / hexagons theory, but it is regular only at the first iteration (the buckyball), right? How can I generate the iterarions?. Cheers.

  • Looks really nice, but I experience the same strange behavior that tankjob does: the globe seems to have significantly more than 360 degrees.

  • The globe looks nice but it seems to be about 90 degrees larger than a normal globe both in latitude and longitude. If you travel along the equator, you complete a circle of about 450 degrees. Weird!

    1 user found this review helpful.
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