GravitySource is a gaming principle where everything is related to gravitational forces. Weapons all influence gravity in some way. For example, one weapon would shoot gravity to a point on the wall which would then have a gravitational field, a gravity source which pulls opponents in and maybe traps them in a field of spikes which cause them damage.

There are other possible weapons as well:

One might be like a sling shot or another like an elastic band that pulls two entities toward each other.

There could be mini planets that have a gravitational field as well and where players can jump into another gravitational field by going on and activating a jump pad.

Imagination is the limit.

This is a new project and needs developers and artists.

I have been working on/with jMonkeyEngine to get a basic character control working which for now can only walk around a planet.

This game should be a multi-player game where multiple, hopefully dozens of people can compete.

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Registered

2013-05-03