Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
graphicsfuzz.zip | 2019-05-17 | 376.7 MB | |
OPEN_SOURCE_LICENSES.TXT | 2019-05-17 | 478.9 kB | |
vulkan-worker-android-debug.apk | 2019-05-17 | 15.6 MB | |
gles-worker-android-debug.apk | 2019-05-17 | 3.9 MB | |
gles-worker-desktop.jar | 2019-05-17 | 12.5 MB | |
README.md | 2019-05-17 | 444 Bytes | |
v1.2.1 source code.tar.gz | 2019-05-17 | 4.5 MB | |
v1.2.1 source code.zip | 2019-05-17 | 5.6 MB | |
Totals: 8 Items | 419.3 MB | 0 |
This is a bug-fix release that fixes a problem in the test case reduction component of GraphicsFuzz whereby a semantics-preserving reduction could in fact change the semantics of a shader.
In addition, the release incorporates:
- optimizations to the reducer to make it produce a smaller final result;
- additional ways to represent the constants 0 and 1 in an opaque manner during test generation;
- a fix to the GLSL worker for MacOS.