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Home / demo / include
Name Modified Size InfoDownloads / Week
Parent folder
glapplication.h 2015-03-08 2.0 kB
shader.h 2015-03-08 414 Bytes
input.h 2015-03-08 624 Bytes
log.h 2015-03-08 432 Bytes
mesh.h 2015-03-08 565 Bytes
string_convert.h 2015-03-08 498 Bytes
Totals: 6 Items   4.6 kB 0

GoFX Demo Engine

Controls


  • w - forward
  • s - back
  • a - left
  • d - right
  • p - pause (u to "unpause")
  • esc - exit

Requirements to Build


Requirements to Run


  • OpenGL 3.2+ support from video drivers.

Note: there are two shader files included - (FragmentShader.frag and VertexShader.vert). They are not necessary for the project to run, but if they are found in the same directory as the exectuable, they will be used. By default, they are the same as the default shaders, and are written in GLSL. Feel free to edit them as you see fit.

Binaries can be obtained

Source: README.md, updated 2015-03-08