Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
MSRTTI.cpp | 2024-02-01 | 3.8 kB | |
MSRTTI.h | 2024-02-01 | 3.3 kB | |
RTTICSharpExporter.cpp | 2024-02-01 | 6.0 kB | |
RTTICSharpExporter.h | 2024-02-01 | 1.1 kB | |
RTTIIDAExporter.cpp | 2024-02-01 | 1.8 kB | |
RTTIIDAExporter.h | 2024-02-01 | 13 Bytes | |
Totals: 6 Items | 16.1 kB | 0 |
God of War Gameplay Tweaks & Lua Injector
Source code for the God of War (2018) mod.
Building
- CMake and vcpkg are expected to be set up beforehand. Visual Studio 2022 is recommended.
git clone --recurse-submodules https://github.com/Nukem9/gow-gameplay-tweaks.git
cmake --preset final-universal
cmake --build --preset final-universal-release
Installation
-
For developers, edit
CMakeUserEnvVars.json
and setGAME_ROOT_DIRECTORY
to God of War's root directory. The build script will automatically copy library files to the game folder. -
For manual Steam installs, copy
version.dll
and themods
folder to the game's root folder. An example path is:C:\Program Files (x86)\Steam\steamapps\common\GodOfWar
Configuration
- All options are stored in the loader_config.toml file.
Custom Lua Files
- Lua file overrides are loaded from the
mods\lua
subdirectory.
Screenshot
License
- No license provided. TBD.
- Dependencies are under their respective licenses.