Home / source / Kinetica
Name Modified Size InfoDownloads / Week
Parent folder
DebugUI 2024-10-15
Camera 2024-10-15
Array.h 2024-02-01 133 Bytes
Common.h 2024-02-01 137 Bytes
CPtr.h 2024-02-01 96 Bytes
EffectParam.h 2024-02-01 130 Bytes
GameModule.cpp 2024-02-01 500 Bytes
GameModule.h 2024-02-01 788 Bytes
goPlayer.h 2024-02-01 235 Bytes
goSoldier.h 2024-02-01 149 Bytes
Lua.cpp 2024-02-01 2.8 kB
Lua.h 2024-02-01 7.3 kB
Matrix.h 2024-02-01 1.2 kB
Position.h 2024-02-01 154 Bytes
Renderer.cpp 2024-02-01 1.1 kB
Renderer.h 2024-02-01 370 Bytes
RTTI.cpp 2024-02-01 5.9 kB
RTTI.h 2024-02-01 4.1 kB
StringHash.h 2024-02-01 62 Bytes
Vector3.h 2024-02-01 1.0 kB
Vector4.h 2024-02-01 803 Bytes
WadChunk.h 2024-02-01 567 Bytes
Totals: 22 Items   27.5 kB 0

God of War Gameplay Tweaks & Lua Injector

Source code for the God of War (2018) mod.

Building

  • CMake and vcpkg are expected to be set up beforehand. Visual Studio 2022 is recommended.
git clone --recurse-submodules https://github.com/Nukem9/gow-gameplay-tweaks.git
cmake --preset final-universal
cmake --build --preset final-universal-release

Installation

  • For developers, edit CMakeUserEnvVars.json and set GAME_ROOT_DIRECTORY to God of War's root directory. The build script will automatically copy library files to the game folder.

  • For manual Steam installs, copy version.dll and the mods folder to the game's root folder. An example path is: C:\Program Files (x86)\Steam\steamapps\common\GodOfWar

Configuration

Custom Lua Files

  • Lua file overrides are loaded from the mods\lua subdirectory.

Screenshot

License

  • No license provided. TBD.
  • Dependencies are under their respective licenses.
Source: README.md, updated 2024-02-01