Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
lua_tools | 2024-10-15 | ||
lua_source | 2024-10-15 | ||
lua | 2024-10-15 | ||
decompile_lua_files.ps1 | 2024-02-01 | 1.0 kB | |
loader_config.toml | 2024-02-01 | 2.5 kB | |
Totals: 5 Items | 3.5 kB | 0 |
God of War Gameplay Tweaks & Lua Injector
Source code for the God of War (2018) mod.
Building
- CMake and vcpkg are expected to be set up beforehand. Visual Studio 2022 is recommended.
git clone --recurse-submodules https://github.com/Nukem9/gow-gameplay-tweaks.git
cmake --preset final-universal
cmake --build --preset final-universal-release
Installation
-
For developers, edit
CMakeUserEnvVars.json
and setGAME_ROOT_DIRECTORY
to God of War's root directory. The build script will automatically copy library files to the game folder. -
For manual Steam installs, copy
version.dll
and themods
folder to the game's root folder. An example path is:C:\Program Files (x86)\Steam\steamapps\common\GodOfWar
Configuration
- All options are stored in the loader_config.toml file.
Custom Lua Files
- Lua file overrides are loaded from the
mods\lua
subdirectory.
Screenshot
License
- No license provided. TBD.
- Dependencies are under their respective licenses.