Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
Gigi-0.991.0.x64.windows.zip | 2025-04-11 | 295.9 MB | |
Gigi-0.991.0.x64.windows.installer.exe | 2025-04-11 | 225.0 MB | |
README.md | 2025-04-11 | 1.4 kB | |
v0.991.0 source code.tar.gz | 2025-04-11 | 327.8 MB | |
v0.991.0 source code.zip | 2025-04-11 | 333.2 MB | |
Totals: 5 Items | 1.2 GB | 2 |
Viewer: * Disable VRS when not supported (PR#30, Kyle Bostelmann @bostelk) * Easier interface to reset individual variables to default, and see if they are system variables or not etc (Martin Mittrin) * Renderdoc updated to 1.37 and renderdoc captures are allowed by default now that renderdoc doesn't block ray tracing initialization. * Run with -warpadapter to run the viewer using the warp adapter (cpu software rendered). Useful for determinism across platforms/drivers/etc, but doesn't support all of DX12. * Python function added to set camera FOV. Host.SetCameraFOV(fov) * Profiler can accumulate frames. Nicer to understand perf when you can E.g. average over 1000 frames with different settings.
Editor: * Fixed some problems with node connections getting screwed up in the json. Also fixes affected files on open. (PR#29, Jan Werbrouck @Jan300100)
Compiler * Uint64 / Int64 types added for resource views to make 64 bit atomics easier (Martin Mittring) * Slang updated from 2024.1.22 to 2025.6.3 * Several slang processing options are available in the editor now to help debug slang shaders * Using the same subgraph multiple times, and overriding variables with different constants wouldn't work, but now does. * Fixed a bug with setvars in subgraphs not having their involved variables renamed to the inlined variable names.