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GDevelop-5-5.6.282-win.zip 2026-09-11 201.2 MB
GDevelop-5-5.6.282-universal-mac.zip 2026-09-11 268.6 MB
GDevelop-5-5.6.282-linux.zip 2026-09-11 197.4 MB
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latest-mac.yml 2026-09-11 534 Bytes
latest.yml 2026-09-11 355 Bytes
latest-linux-arm64.yml 2026-09-11 547 Bytes
latest-linux.yml 2026-09-11 535 Bytes
GDevelop-5-Setup-5.6.282.exe 2026-09-11 151.0 MB
5.6.282 source code.tar.gz 2026-09-11 60.9 MB
5.6.282 source code.zip 2026-09-11 63.9 MB
README.md 2026-09-11 4.1 kB
Totals: 16 Items   1.6 GB 8

💝 Improvements

  • Improvements to make it easier to extend and rework extensions:
  • Add a "move to" menu for properties and allow to copy folders of properties. Also allow to copy all the properties of a custom object or behavior at once (context menu > Copy All).
  • Add a menu option to move custom objects, behaviors and functions (including folder of functions) to another extension.
  • Add a button for custom objects to generate actions/conditions/expressions that "forward" the ones of a child object.
  • UI improvements:
  • Parameter field errors are now displayed without having to click on them first
  • Move the selector to add objects to a group at the top of the list
  • Display the gameplay test run button in the center of the toolbar
  • Remove white sliders from 3D selection gizmo
  • Improved debugger loading message
  • Improve the selection of Tween Easings with a preview
  • 3D objects are now snapped to the grid while resizing in 3D Editor
  • Improved chats listing (showing opened project chats first, allow to rename/archive/delete them, better usage popup).
  • Redirect extension bug reports to the forum instead of GitHub.
  • The editor is now not paused when not visible on screen (useful for agent or gameplay tests)
  • Allow to edit layers/masks (from the Physics engines) and some other properties of behaviors in the properties panel
  • Bump iOS deployment target to the latest version required by Apple (15)
  • Improve preview time with groups containing a lot of objects

🐛 Bug fixes

  • Fix missing scope icon for variable autocompletions
  • Fix tweens working when duration is 0
  • Fix correctly scrolling the screen when dragging events, instructions, objects
  • Fix missing error messages on variable fields
  • Fix renaming of global objects not updating events
  • Subscriptions are not cancelled upfront anymore when starting a checkout
  • Correctly show the "try game" button on a game template in the store only when the game exists
  • Fix browser autocomplete for login/signup dialogs
  • Fix extension editor side panel section order
  • Fix deletion of folders not to leave empty sub-folders
  • Fix missing error messages on parameter fields for variables
  • Fix missing scope icon for variable autocompletions
  • Fix a crash when adding a 2D navmesh character at runtime
  • Fix 2D light for masking feature (thanks @Raiguri!). 2D light should now work as a mask when using SpriteMasking extension.
  • Fix corrupted rendering on some devices when using 3D brightness/contrast or hue/saturation effects
  • Fix touch gestures for dragging items all across the editor
  • Fix orientation of mobile apps at build time (notably on iPad)
  • Fix object group mishandling in case a scene object group shadows a global object group
  • Fix created variables not immediately visible in autocompletes
  • Fix wrong wording for Save actions
  • Fix popped out windows slowing down the whole editor over time

⚙️ Extensions

🎨 Assets

🕹 Premium Game Templates

  • Add a new game template: Sudoku Paper Chill by Bouh A classic sudoku with a hand drawn paper look, four difficulty levels, pencil notes, hints, undo, verify button and a relax mode, built for mobile and adapting to any screen.
  • Add a new game template: Advanced Transitions by Vegetato
Source: README.md, updated 2026-09-11