Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
gapid-1.5.0-macos.dmg | 2019-03-11 | 142.0 MB | |
gapid-1.5.0-macos.zip | 2019-03-11 | 126.6 MB | |
gapid-1.5.0-windows.msi | 2019-03-11 | 132.4 MB | |
gapid-1.5.0-windows.zip | 2019-03-11 | 131.7 MB | |
gapid-1.5.0-linux.deb | 2019-03-11 | 63.3 MB | |
gapid-1.5.0-linux.deb.asc | 2019-03-11 | 819 Bytes | |
gapid-1.5.0-linux.zip | 2019-03-11 | 78.8 MB | |
gapid-1.5.0-linux.zip.asc | 2019-03-11 | 819 Bytes | |
README.md | 2019-03-08 | 1.3 kB | |
v1.5.0 source code.tar.gz | 2019-03-08 | 11.7 MB | |
v1.5.0 source code.zip | 2019-03-08 | 13.5 MB | |
Totals: 11 Items | 700.0 MB | 0 |
Graphics API Debugger, version 1.5.0 contains a number of improvements and bug fixes
Bug Fixes:
- Vulkan: Fix stencil image data priming
- Don't rely on context cancelation to release a Vulkan device.
- Fix the keyboard menu shortcuts.
- Fallback to glReadPixels if glReadnPixels is unavailable.
- Correctly set the target/min SDK API.
- Handle a missed GL_HALF_FLOAT vs GL_HALF_FLOAT_OES case.
- Fix reading of depth textures/buffers in ODR.
- Work around exception in the report view on MacOS.
- Shutdown the gRPC server on interrupt.
- Fix SEGV when using invalid image views.