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Flump 1.4 source code.tar.gz 2015-04-26 1.5 MB
Flump 1.4 source code.zip 2015-04-26 1.5 MB
README.md 2015-04-26 898 Bytes
flump-exporter.air 2015-04-26 498.4 kB
flump-runtime.swc 2015-04-26 45.4 kB
Totals: 5 Items   3.5 MB 0

Runtime: - License changed to ever-so-slightly more permissive MIT (from BSD)

Exporter: - added: "Combine" project option. This lets you combine a project's output into a single texture atlas/JSON combo, which is especially useful for mobile games, where avoiding GPU state changes can result in much better performance. (Thanks, Nathan Curtis.) - added: Mac command line exporting. There's a bash script in the Exporter's rsrc/ directory that launches Flump and exports the given .flump project, so Flump can be part of your automated build process. (Thanks, Nathan Curtis.) - added: The "additionalScaleFactors" project setting is replaced with "scaleFactors." This allows you to, e.g., just export @2X textures without getting 1X textures as well. (Thanks, Nathan Curtis.) - updated: Use the MaxRect algorithm for texture packing. This speeds up the export process a bit. (Thanks, matyasatfp.)

Source: README.md, updated 2015-04-26