Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
filamat-v1.64.0-android.aar | 2025-08-23 | 11.1 MB | |
filament-android-release-linux.tgz | 2025-08-23 | 53.0 MB | |
filament-gltf-viewer-v1.64.0-android.apk | 2025-08-23 | 45.0 MB | |
filament-utils-v1.64.0-android.aar | 2025-08-23 | 1.8 MB | |
filament-v1.64.0-android-native.tgz | 2025-08-23 | 53.0 MB | |
filament-v1.64.0-android.aar | 2025-08-23 | 5.6 MB | |
gltfio-v1.64.0-android.aar | 2025-08-23 | 7.2 MB | |
filament-v1.64.0-windows.tgz | 2025-08-23 | 744.4 MB | |
filament-v1.64.0-ios.tgz | 2025-08-23 | 10.3 MB | |
filament-v1.64.0-web.tgz | 2025-08-23 | 1.5 MB | |
filament-v1.64.0-mac.tgz | 2025-08-23 | 50.6 MB | |
filament-v1.64.0-linux.tgz | 2025-08-23 | 61.9 MB | |
README.md | 2025-08-21 | 753 Bytes | |
v1.64.0 source code.tar.gz | 2025-08-21 | 716.2 MB | |
v1.64.0 source code.zip | 2025-08-21 | 748.4 MB | |
Totals: 15 Items | 2.5 GB | 17 |
- engine: add a
linearFog
material parameter. [⚠️ New Material Version] - opengl: When
Material::compile()
is called on a platform which doesn't support parallel compilation, shaders are automatically compiled over a number of frames - engine: Added
useDefaultDepthVariant
material parameter to force Filament to use its default variant for depth-only passes. [Requires recompiling materials] - material: fix specularFactor in
LOW_QUALITY
mode. [Requires recompiling materials] to take effect. - material: Add CRC32 validation for material packages [⚠️ New Material Version]
- material: Improve LineDictionary compression [⚠️ New Material Version]
- Filament is now targeting c++20 (was previously c++17)