Looking for the latest version? Download Xenscape.rar (12.2 kB)
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Name Modified Size Downloads / Week Status
Main Branch 2011-07-02 11 weekly downloads
Experimental Branch 2011-06-29 0
TextFuncs.h 2011-07-04 487 Bytes 0
TextFuncs.cpp 2011-07-04 3.6 kB 0
Xenscape Concept Document.docx 2011-07-02 14.2 kB 11 weekly downloads
README.txt 2011-06-30 921 Bytes 0
Style Conventions.rtf 2011-06-29 778 Bytes 0
Totals: 7 Items   20.0 kB 2
Xenscape (temporary name) Currently, this game is just a concept modeled after the first Final Fantasy games with some touches of the old Pokemon games. It will have a money system, level system, open world maps, upgradable weapons, team making and some ~smart enemy AI. Current version: 0.0.6 version 0.0.6: -Inventory class and Outfit class made, along with some functions. -Cleaned up some messy code -Armor class version 0.0.5: -Player and NPC class, derived from Unit -Item class and derived Sword class version 0.0.4: -Globals.h file added, not yet completed -Cleaned up some code, now everything is compileable -Made two branches version 0.0.3: -GUI class -Mouse class -Unit class version 0.0.2: -Sound class version 0.0.1: -Map static lib compiled -Timer class -Anim class Binaries will be released when we get to the point we have something playable. ~Ben and Xander
Source: README.txt, updated 2011-06-30

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