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Name Modified Size InfoDownloads / Week
Main Branch 2011-07-02
Experimental Branch 2011-06-29
TextFuncs.h 2011-07-04 487 Bytes
TextFuncs.cpp 2011-07-04 3.6 kB
Xenscape Concept Document.docx 2011-07-02 14.2 kB
README.txt 2011-06-30 921 Bytes
Style Conventions.rtf 2011-06-29 778 Bytes
Totals: 7 Items   20.0 kB 0
Xenscape (temporary name)

Currently, this game is just a concept modeled after the first Final Fantasy games with some touches of the old Pokemon games.
It will have a money system, level system, open world maps, upgradable weapons, team making and some ~smart enemy AI.

Current version: 0.0.6

version 0.0.6:
-Inventory class and Outfit class made, along with some functions.
-Cleaned up some messy code
-Armor class

version 0.0.5:
-Player and NPC class, derived from Unit
-Item class and derived Sword class

version 0.0.4:
-Globals.h file added, not yet completed
-Cleaned up some code, now everything is compileable
-Made two branches

version 0.0.3:
-GUI class
-Mouse class
-Unit class

version 0.0.2:
-Sound class

version 0.0.1:
-Map static lib compiled
-Timer class
-Anim class

Binaries will be released when we get to the point we have something playable.

~Ben and Xander
Source: README.txt, updated 2011-06-30