ff6edit is a program that can be used to edit the save state information in Final Fantasy VI (or FFIII in the USA) in order to customize your characters however you see fit. It will be written in C++ and run in the GTK environment.

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License

GNU General Public License version 2.0 (GPLv2)

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User Reviews

  • [ Will compile in Ubuntu Zesty 64-bit] [ Open folder ff6edit and do the following: ] [ configure.ac - PKG_CHECK_MODULES, add zlib to end of list ] [ autoreconf --force --install ] [ ./configure ] [ Open folder src and change the files as noted: ] [ ff6.cpp, top.cpp, zsnesloader.cpp, snes9xloader.cpp - at top of file add #include <cstring> ] [ bottom.cpp - guint iCount; changes to gulong iCount; and iCount = (guint)itemCount; changes to iCount = (gulong)itemCount; ] [ top.cpp - sprintf(buffer,"Command%u",i); changes to sprintf(buffer,"Command%lu",i); ] [ zsnesloader.cpp - change "ZSNES Save State File V0.6" to "ZSNES Save State File V" ] [ snes9xloader.cpp - change "#!snes9x" to "#!s9xsnp" and add #include <stdlib.h> ] [ Save state formats have changed since program was written. zsnes was 0.6 and now 143. Still handles that well. snes9x seems to have had such significant changes that program segfaults when trying to open it. ]
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Additional Project Details

Intended Audience

End Users/Desktop

User Interface

GTK+

Programming Language

C++

Related Categories

C++ Role-Playing Games (RPG)

Registered

2005-06-15