| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| fceux11-v1.16-windows-amd64.zip | 2026-08-07 | 31.8 MB | |
| FCEUX11 v1.16 source code.tar.gz | 2026-08-07 | 4.8 MB | |
| FCEUX11 v1.16 source code.zip | 2026-08-07 | 5.7 MB | |
| README.md | 2026-08-07 | 2.8 kB | |
| Totals: 4 Items | 42.3 MB | 2 | |
A small number of games still exhibited minor glitches in the previous release — occasional screen flicker, audio stutter, or input lag. This release corrects several core timing mechanisms: VBL timing alignment, APU clock jitter, PPU data-buffer read, and PPU data-latch decay.Concrete number: the official blargg test-ROM suite (177 ROMs) pass rate rises from 76.3% to 81.4%.
上一版里还有少数游戏在画面、声音或输入响应上存在瑕疵。这一版对几处核心时序机制进行了修正,包括 VBL 时序对齐、APU 时钟抖动、PPU 数据缓冲读取、PPU 数据锁存器衰减。具体数字:blargg 官方测试 ROM 套件(177 个)的通过率,从上一版的 76.3% 提升到 81.4%。
The Lua interfaces commonly used by TAS authors (joypad, memory, etc.) now behave identically in FCEUX11 and FCEUX. Scripts originally written for FCEUX can be used directly in FCEUX11 without adaptation.Interfaces added: joypad.get/set, memory.readwrite, memory.readwordsigned, memory.getregister, memory.registerexec.
TAS 作者常用的 Lua 接口(joypad、memory 等),在 FCEUX11 和 FCEUX 上的行为现在完全一致。原来基于 FCEUX 写好的脚本可以直接拿到 FCEUX11 上使用,无需适配。补齐的接口包括:joypad.get/set、memory.readwrite、memory.readwordsigned、memory.getregister、memory.registerexec。
The semantics of the bitwise library (bit.rshift, bit.tohex, etc.) now match the LuaBitOp 1.0.2 standard: right shift is logical (high bits filled with 0), tohex outputs uppercase for negative numbers, and so on. Scripts written for FCEUX that rely on bitwise operations no longer produce unexpected results when ported to FCEUX11 due to implementation differences.
位运算函数库(bit.rshift、bit.tohex 等)的语义现已与 LuaBitOp 1.0.2 标准对齐:右移改为逻辑移位(高位补 0)、tohex 对负数输出大写字母等。原本在 FCEUX 上编写、依赖位运算的脚本,移植到 FCEUX11 后不再因实现差异而产生非预期的运算结果。
Several issues on the PPU timing and addressing path have been fixed (three fixes in ppu_read_buffer, plus ppu_open_bus data-latch decay); long TAS recordings are less likely to drift out of sync mid-recording. Save-state compatibility also has full regression-test coverage.
修复了 PPU 时序和寻址路径上的几处问题(ppu_read_buffer 三处修复、ppu_open_bus 数据锁存器衰减),长 TAS 录制中途不容易在某帧突然失同步。存档兼容性也获得了完整回归测试覆盖。